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/goal <goal> puts the session in goal mode: the agent keeps taking turns toward the objective until it completes it, hits a true blocker, or reaches a limit — instead of stopping at the end of each reply and waiting for you.
Bare /goal prints where the current goal stands; subcommands work directly: A goal ends one of five ways: complete (the agent has to claim completion explicitly, and plainly contradictory claims are rejected), blocked (a concrete blocker that recurred across turns — not a first failed attempt), paused (you interrupted), a provider usage limit, or your token budget. By default the loop also pauses for review after 25 goal-driven responses, or after 3 turns in a row with no progress, so a stuck goal cannot burn tokens unattended forever. Progress is kept; /goal resume carries on. The agent can also set a goal itself when you ask for one in plain words, and it can break the goal into sub-goals with “done when” checks. It cannot mark the goal complete until each check is met with evidence and every sub-goal is finished. The goal lives in the session: /resume the session and the goal state comes back with it.